The democratic reproduction of knowledge and its interaction with more people is based on the use of paper after writing and the invention of printing techniques. Fitting information from tablets to manuscripts, printed books and mobile media as a space has caused a significant memory squeeze. The contributions of science, art and design have been used in order to explain the great memory formed in the adventure of history and to filter the information needed from this pile. In order to explain information clearly, it has created the need to create information visualization techniques that can be considered the ancestor of most diagrams and similar graphics today. With a multi-layered design approach, infographics are graphic fictions that allow the audience to make inferences with visualizations of the story to be told. The reason for the use of infographics is related to the need to make large masses of information easily understood and to manage information. In the transfer of the story structure of the information, "analogy" methods were used while applying the infographics. In the article, concepts such as analogy, allegory and metaphor, which have different methods of analogy, will be examined through examples, and the interaction of information and simulation methods will be analyzed through graphics.
Keywords: Infographics, Graphic, information, metaphors