Technological developments in today's world, which has made significant breakthroughs towards digitalization thanks to the electronics and computer revolution, are in many areas from science to art; it gives us new opportunities for research, application and experience. Virtual Reality (VR) technology is one of these advanced technological advances that offer new possibilities to dozens of areas. VR technology completely cuts off communication with the outside world (with concrete reality) and offers its user the new reality claim through the representation of virtuality ( numeracy). Today, virtual reality applications have started to be used in many different areas from education to entertainment sector. The concept of art, which has the desire and potential to make use of the technological possibilities of its period as much as possible throughout history, has not been indifferent to the accelerated and increasing development of VR technology. In particular, digital art has started to benefit from the great potential offered by VR technology, where it captures a new application area and a new experience management, in terms of art production and presentation. This article, written in the light of the information mentioned, is a research study on the possibilities that VR technology offers to today's digitalized art. Within the scope of the study, current infouts are made through examples of artistic application on the field mentioned and focus on the potential for use of SG technology in the artistic production process and the contributions it brings to the field of art.
Keywords: Virtual reality, digital art, cyber space, technology and art